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  1. SketchUp Plugin to divide automatically the model in components, named per material

    SketchUp Plugin that automatically divides the model in components, each one composed of max 64000 vertices, and each one named per material. to make easier the exportation to CE every time that you make some changes of the level on SU model.

    17 votes
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      2 comments  ·  Flag idea as inappropriate…  ·  Admin →
    • Better Material Options (cryengine)

      Way to reuse one material on multiple assets and just assign sub material numbers within SU.

      20 votes
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        1 comment  ·  Flag idea as inappropriate…  ·  Admin →
      • Vertex Painting

        to work with detail bending at trees and blend-/dirtlayers in cryengine like this http://freesdk.crydev.net/display/SDKDOC3/Detail+Bending

        8 votes
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          2 comments  ·  Flag idea as inappropriate…  ·  Admin →
        • 52 votes
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            5 comments  ·  Flag idea as inappropriate…  ·  Admin →
          • A Mac OS Version (Unity3D)

            Gauging interest level as this would require a Mac to do the development.

            45 votes
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              9 comments  ·  Flag idea as inappropriate…  ·  Admin →
            • More Control Over Material and Layer Names

              Allow users to customize the naming convention for layers and materials with a custom name or with the SketchUp filename.

              38 votes
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                2 comments  ·  Flag idea as inappropriate…  ·  Admin →
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