Auto fixing of exported .mtl (Cryengine 3)
The SU Plugin could prompt for a save location each time a model is exported. After export the .mtl would be automatically edited with the correct paths to the textures. End result being that materials would not need to be re-linked.
This would be a powerful feature in conjunction with advanced material options in SU (glossiness, glow, colour, no draw, glass shader, diffuse, specular, emissive colours etc)