PlayUp Tools needs ...

I think more tutorials were helpful - keep it simple. An example with a basic textured box!

I use the bug fixed Version 2.1 to made some simple Tests with sekcthup 2016 and unity. It doesnt´t metter what i do - i get always objects without any textures......

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    Andreas MeierAndreas Meier shared this idea  ·   ·  Admin →

    4 comments

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      • Anonymous commented  · 

        I agree that more tutorials would be helpful.

        I tested it with Unreal. I like the export function because this is a real time saver.

        I just wonder why I can choose if an asset should have a collision selected or not. At least for unreal it seems it doesnt matter because within the import process in unreal I have to make the decission anyway. It's the same with the lighmap calculation.

        So there are some smaller parts that are not very clear and a more detailed description of all functions would be welcome.

      • Andreas MeierAndreas Meier commented  · 

        We bought this to get a solution to present our skp data inside unity with a htc ;-)

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